In one of the strategy books I've been reading, the author says something along the lines of:
"A crit tactic for moving up is taking the outside line as you move into a corner. Use it sparingly as it'll annoy the pack and be prepared for someone to call you on it."
My question is why is that frowned upon? If it works, what the hell?
In one of the strategy books I've been reading, the author says something along the lines of:
"A crit tactic for moving up is taking the outside line as you move into a corner. Use it sparingly as it'll annoy the pack and be prepared for someone to call you on it."
My question is why is that frowned upon? If it works, what the hell?
Well, a typical corner will see one or two lines form as riders file through. Most of the time nobody should try to move at all approaching a corner, since the pack is naturally going to slow down and then dive in.
This trick takes advantage of the slowing of the pack, but it's effectively blocking riders inside you from taking the fastest line through. So it's really cheap, since you're taking advantage of the course instead of just pedaling to the front on a straight.
Never go up the inside, -- Ryan Cousineau, [email hidden] http://www.wiredcola.com Verus de parvis; verus de magnis.
In one of the strategy books I've been reading, the author says something along the lines of:
"A crit tactic for moving up is taking the outside line as you move into a corner. Use it sparingly as it'll annoy the pack and be prepared for someone to call you on it."
My question is why is that frowned upon? If it works, what the hell?
Well, a typical corner will see one or two lines form as riders file through. Most of the time nobody should try to move at all approaching a corner, since the pack is naturally going to slow down and then dive in.
This trick takes advantage of the slowing of the pack, but it's effectively blocking riders inside you from taking the fastest line through. So it's really cheap, since you're taking advantage of the course instead of just pedaling to the front on a straight.
Never go up the inside,
If we assume that the book's advice is for packs that will normally take the corner as fast as possible then anybody who tries to go around on the outside will probably find themselves pinched against the curb on the exit, but this book isn't intended for these packs. It's for novices who would try to learn about racing from a book.
In this case there is usually plenty of room around the outside of the turn without having to infringe on anybody else who is taking a decent line through the corner. The greater problem is that in novice packs the riders will often make mistakes during the turn and virtually all crashes or bobbles will end up right in the line taken by a rider going around the outside and he will get to be in the crash too.
but this book isn't intended for these packs. It's for novices who would try to learn about racing from a book.
*** Perhaps. But the novice who is studying this book and everything else he can get his hands on is also training, racing, eating right and generally picking the brains of anyone worhwhile.
If the outside line is open (even remotely) then take it. You will slow less and it general its smoother. I don't think it annoys anyone either or they don't say anything to me. The inside line, well, thats another story. The difference is that on the inside line *you* can push someone out and on the outside line *someone* can pinch you. There are exceptions and caveats. For example: towards the end of a race guys won't normally let you take it, more precisely pass on the outside. The big caveat is that the outside is *more* dangerous -- if a rider hits his pedal to your inside he'll usually come your way ;-).
Bottom line: many times if you have the bike handling skills and the nerve the outside line will let you carry more speed -- less accelerating out of the corner.
Keith Alexander said:
In one of the strategy books I've been reading, the author says something along the lines of:
"A crit tactic for moving up is taking the outside line as you move into a corner. Use it sparingly as it'll annoy the pack and be prepared for someone to call you on it."
My question is why is that frowned upon? If it works, what the hell?