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Game theory in evolution

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General fitness, health and nutrition
Published
1 April 2004
Last activity
16 April 2004
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Jarek Hirny
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  1. Hi,

    I'd be very grateful if you could point me to game theory
    applications in evolution. I'm aware of a hawk-and-pigeon
    model, described by Dawkins in "Selfish Gene", and of its
    more slightly more sophisticated versions, but, because of
    my interest in GT, I'd like to find something more
    advanced/less known/et cetera. Thanks. Should I turn to
    classics, like Hamilton, and hiss evolutionary-stable-
    strategy idea? How difficult his writings are to understand
    for somebody with interest in GT, but with just a little
    knowledge about biology and evolution?

    (I'm sorry if the exact names of models or books vary from
    original ones; I'm not a native english speaker and I may be
    mistranslating them. Hope you get the point, tho. 🙂 )

    --
    _-(_)- _-(_)- _-(_)- _-("😉- _-(_)- _-(_)- _-(_)-
    `(___) `(___) `(___) `%%%%% `(___) `(___) `(___) jgs
    // \\ // \\ // \\ // \\ // \\ // \\ // \\ Who's the
    black sheep in the family?

  2. "Jarek Hirny" <[email hidden]> wrote in message

    Quoted message said:


    I'd be very grateful if you could point me to game theory
    applications in evolution.


    The problem is that games are theoretical constructs that
    don't map obviously to real organisms. One factor is that
    games suppose a "currency", but we don't generally know how
    valuable a grain of feed is to a pigeon, for example. (If
    it's a lab pigeon then it is guaranteed not to be starved to
    death anyway, so the survival value of food is zero. However
    pigeons probably don't know this.)

    Guppies will inspect predators, to assess whether they are
    hungry and thus a threat. If two guppies are in a group,
    then this creates a game similar to "prisoner's dilemma".
    The theoretical best strategy is "[censored] for tat", though
    there's some argument about this. However attempts to match
    the actual behaviour of guppies up to "[censored] for tat" haven't
    proved too successful.

  3. Jarek Hirny said:

    Hi,

    I'd be very grateful if you could point me to game theory
    applications in evolution. I'm aware of a hawk-and-pigeon
    model, described by Dawkins in "Selfish Gene", and of its
    more slightly more sophisticated versions, but, because
    of my interest in GT, I'd like to find something more
    advanced/less known/et cetera. Thanks. Should I turn to
    classics, like Hamilton, and hiss evolutionary-stable-
    strategy idea? How difficult his writings are to
    understand for somebody with interest in GT, but with
    just a little knowledge about biology and evolution?

    (I'm sorry if the exact names of models or books vary
    from original ones; I'm not a native english speaker and
    I may be mistranslating them. Hope you get the point,
    tho. 🙂 )


    The classic is Maynard Smith's "Evolution and the Theory of
    Games", from 1982. IIRC, it doesn't need too deep a
    knowledge of biology. Of course, it's now about 20 years out
    of date, so you should be able to find a more recent
    textbook. However, the more recent stuff builds on this
    work, so it's still useful.

    Bob

    --
    Bob O'Hara

    Dept. of Mathematics and Statistics
    P.O. Box 4 (Yliopistonkatu 5) FIN-00014 University of
    Helsinki Finland Telephone: +358-9-191 23743 Mobile:
    +358 50 599 0540 Fax: +358-9-191 22 779 WWW:
    rni.helsinki.fi~boh Journal of Negative
    Results - EEB: jnr-eeb.orgjnr-eeb.org

  4. Quoted message said:

    The problem is that games are theoretical constructs that
    don't map obviously to real organisms. One factor is that
    games suppose a "currency", but we don't generally know
    how valuable a grain of feed is to a pigeon, for example.

    Well, it's not important how valuable it is, by which I mean
    that you don't have to measure it in any units. You rather
    need to know only whether action A is more valuable to
    pigeon than action B to hawk. Which is not simple at all to
    estimate, but, I think, not impossible to do too. It's just
    the same thing as with "Utility" idea in economic sciences.

    Thanks for answering.

    --
    _-(_)- _-(_)- _-(_)- _-("😉- _-(_)- _-(_)- _-(_)-
    `(___) `(___) `(___) `%%%%% `(___) `(___) `(___) jgs
    // \\ // \\ // \\ // \\ // \\ // \\ // \\ Who's the
    black sheep in the family?

  5. Jarek Hirny said:
    Quoted message said:

    The problem is that games are theoretical constructs that
    don't map obviously to real organisms. One factor is that
    games suppose a "currency", but we don't generally know
    how valuable a grain of feed is to a pigeon, for example.

    Well, it's not important how valuable it is, by which I
    mean that you don't have to measure it in any units. You
    rather need to know only whether action A is more valuable
    to pigeon than action B to hawk. Which is not simple at
    all to estimate, but, I think, not impossible to do too.
    It's just the same thing as with "Utility" idea in
    economic sciences.


    Actually, there is a clear utility in the case of
    evolution: fitness. This is one of the reasons why game
    theory works so well.

    Of course, estimating the fitness is another matter, but yes
    there are ways of doing that too - if you can fin a copy of
    Manly's book "The Statistics of Natural Selection", then
    you'll see a host of methods (and there have been more
    developments in the last 20 years, too).

    Bob

    --
    Bob O'Hara Department of Mathematics and Statistics
    P.O. Box 4 (Yliopistonkatu 5) FIN-00014 University of
    Helsinki Finland Telephone: +358-9-191 23743 Mobile:
    +358 50 599 0540 Fax: +358-9-191 22 779 WWW:
    rni.helsinki.fi~boh Journal of Negative
    Results - EEB: www.jnr-eeb.org

  6. In article <[email hidden]>,

    Anon. said:

    The classic is Maynard Smith's "Evolution and the Theory of
    Games", from 1982. IIRC, it doesn't need too deep a
    knowledge of biology. Of course, it's now about 20 years
    out of date, so you should be able to find a more recent
    textbook. However, the more recent stuff builds on this
    work, so it's still useful.

    Maynard Smith's book is still in print, but he also has a
    new book: "Animal Signals" by him and David Harper, (Oxford
    University Press 2003,
    24.95 UK pounds paperback) which he says is in effect a new
    edition of the game theory book.

    --
    Joe Felsenstein [email hidden]
    Department of Genome Sciences and Department of
    Biology, University of Washington, Box 357730, Seattle,
    WA 98195-7730 USA

  7. "Anon." <[email hidden]> wrote in

    Quoted message said:


    Of course, estimating the fitness is another matter, but
    yes there are ways of doing that too - if you can fin a
    copy of Manly's book "The >


    Statistics of Natural Selection", then you'll see a host
    of methods

    Quoted message said:

    (and there have been more developments in the last 20
    years, too).


    The problem is your estimates have got to be quite good. For
    instance if a chick is going to leave a worm to a weaker
    nestmate, rather than eat it itself, then the worm should be
    exactly twice as valuable to the nestmate than to itself,
    assuming the same paternity, and adjusted if there are cases
    of the clutch being fathered by more than one male. The
    complication is that, to the mother, both chicks are of
    equal genetic value, but the stronger one is probably a
    better bet, because survival is usually quite low. Mother
    can impose costs on a chick grabbing more than its fair
    share of food, but we've got see whether she actually does
    so, and then see if we can measure these as well. All in all
    its very difficult to disentagle what is going on with the
    chicks' feeding strategies.

  8. Quoted message said:

    Actually, there is a clear utility in the case of
    evolution: fitness. This is one of the reasons why game
    theory works so well.

    I have just finished reading "Extended Phenotype" by
    Dawkins, so I'd like to ask, which meaning of fitness you
    are talking about -- since he presented five different
    intepretations of this word. I guess it's not the strict
    genetic meaning (How much, relatively, of different alleles
    are passed to next generations), since fitness in this
    definition would be quite easy to measure (I think).

    --
    _-(_)- _-(_)- _-(_)- _-("😉- _-(_)- _-(_)- _-(_)-
    `(___) `(___) `(___) `%%%%% `(___) `(___) `(___) jgs
    // \\ // \\ // \\ // \\ // \\ // \\ // \\ Who's the
    black sheep in the family?

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