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Memory Map 2004 3D View

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General fitness, health and nutrition
Published
26 March 2004
Last activity
1 April 2004
Original author
Bj
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  1. I am trying MM on 2 PC's both with apparently 3D video cards. I cannot
    get 3D to react at all to my clicking the 3D icon. No error message,
    just the same map with no 3D!
    Admittedly I've never tried either card with a 3D image before, if
    anyone can point me to a sample 3D view, map or no map, then I might
    narrow it down. The cards are:

    ATI Rage Fury Maxx showing as ATI 128 RagePro with 3D
    Accelerator S3 Savage4 Number Nine SR9 with 3D Acclerator

    both in Win2000.

    FlatEarther

  2. (BJ) said:

    I am trying MM on 2 PC's both with apparently 3D video
    cards. I cannot get 3D to react at all to my clicking the
    3D icon. No error message, just the same map with no 3D!
    Admittedly I've never tried either card with a 3D image
    before, if anyone can point me to a sample 3D view, map or
    no map, then I might narrow it down. The cards are:


    <snip>

    There's a picture in the help file under *3D Terrain View*.
    I have it running on a Shuttle machine with low-spec onboard
    graphics no problem. According to the help file you need
    Windows 2000 or XP, but it seems to run fine on 98.

    Are you sure you have the prog installed properly? You need
    the elevation data to be able to display 3D.

  3. In article <[email hidden]>,
    Chris <proteus1@gmxDOTnet.?> writes

    Quoted message said:
    (BJ) said:

    I am trying MM on 2 PC's both with apparently 3D video
    cards. I cannot get 3D to react at all to my clicking the
    3D icon. No error message, just the same map with no 3D!
    Admittedly I've never tried either card with a 3D image
    before, if anyone can point me to a sample 3D view, map or
    no map, then I might narrow it down. The cards are:


    <snip>

    There's a picture in the help file under *3D Terrain View*.
    I have it running on a Shuttle machine with low-spec
    onboard graphics no problem. According to the help file you
    need Windows 2000 or XP, but it seems to run fine on 98.

    Are you sure you have the prog installed properly? You need
    the elevation data to be able to display 3D.

    I've just installed the evaluation on an XP Home machine.
    Worked fine.

    I installed on my W98 (first edition) machine, nothing
    happens when 3D clicked. I wasn't surprised.

    However, after the message above I downloaded the DirectX 9
    from the MS web site and now it works fine under W98 too
    after I had set to Software Rasterisation (in Mode>3d
    settings).

    So Try installing DirectX 9.

    Bernard Hill Braeburn Software Author of Music Publisher
    system Music Software written by musicians for musicians
    braeburn.co.ukbraeburn.co.uk Selkirk, Scotland

  4. Bernard Hill said:

    I installed on my W98 (first edition) machine, nothing
    happens when 3D clicked. I wasn't surprised.

    However, after the message above I downloaded the DirectX
    9 from the MS web site and now it works fine under W98 too
    after I had set to Software Rasterisation (in Mode>3d
    settings).

    So Try installing DirectX 9.

    MM 3D works on my Win98SE machine in hardware mode using
    DirectX 8.1 using an ATI Rage 128Xpert card with 32 meg of
    graphics memory.

    Paul
    --
    wilderness-wales.co.ukwilderness-wales.co.uk
    wildwales.fsnet.co.ukwildwales.fsnet.co.uk
    photosig.comuserphotos

  5. You have to register the software to use the advanced
    features. You also need DirectX 9.0 or later.

  6. In article <[email hidden]>, Paul Saunders
    <[email hidden]> writes

    Quoted message said:
    Bernard Hill said:

    I installed on my W98 (first edition) machine, nothing
    happens when 3D clicked. I wasn't surprised.

    However, after the message above I downloaded the DirectX
    9 from the MS web site and now it works fine under W98
    too after I had set to Software Rasterisation (in Mode>3d
    settings).

    So Try installing DirectX 9.

    MM 3D works on my Win98SE machine in hardware mode using
    DirectX 8.1 using an ATI Rage 128Xpert card with 32 meg of
    graphics memory.

    And what do you think of the 3D?

    I've had fun... but the question is whether it's seriously
    useful. Especially with no aerial view of Scotland.

    Have you used 3D for any serious purpose?

    Bernard Hill Selkirk, Scotland

  7. Bernard Hill said:

    And what do you think of the 3D?

    The demo has stopped working now but I recall being very
    impressed by the realistic visuals. Bear in mind that the
    demo covers the Swansea area so I'm only too familiar with
    what the place really looks like.

    Quoted message said:

    I've had fun... but the question is whether it's
    seriously useful.

    It is to me.

    Quoted message said:

    Especially with no aerial view of Scotland.

    That might be a problem, but the 3D still works with the
    maps doesn't it?

    Quoted message said:

    Have you used 3D for any serious purpose?

    Well I don't have MM but I have been using the Anquet 3D for
    serious purposes, specifically to locate good photo
    viewpoints and plan compositions. The lighting controls are
    overly simplistic but they do give a rough idea of either
    early morning or late afternoon lighting. It's possible to
    place yourself almost at ground level and I've compared
    viewpoints with actual photographs I've taken and apart from
    hovering slightly above the ground the results are extremely
    similar. This will save me a lot of time and legwork when
    planning photos for areas I haven't yet visited.

    The MM aerial photos would be even better, but the 3D maps
    are almost as functional.

    One serious purpose that I would like to use it for would be
    to put 3D screengrabs on my site to illustrate different
    areas, but I seriously doubt that would be allowed by the
    map police.

    Paul
    --
    wilderness-wales.co.ukwilderness-wales.co.uk
    wildwales.fsnet.co.ukwildwales.fsnet.co.uk
    photosig.comuserphotos

  8. In article
    <[email hidden]>, Tony
    <[email hidden]> writes

    Quoted message said:

    You have to register the software to use the advanced
    features. You also need DirectX 9.0 or later.

    What advanced features?

    On the demo I've got, lighting, recordings.... what
    else is there?

    Bernard Hill Selkirk, Scotland

  9. In article <[email hidden]>, Paul Saunders
    <[email hidden]> writes

    Quoted message said:
    Bernard Hill said:

    And what do you think of the 3D?

    The demo has stopped working now but I recall being very
    impressed by the realistic visuals. Bear in mind that the
    demo covers the Swansea area so I'm only too familiar with
    what the place really looks like.

    Yes, I've tried it with areas I'm familiar with too: home,
    the Munros I've climbed etc.

    Seems accurate so far.

    Quoted message said:


    Quoted message said:

    I've had fun... but the question is whether it's
    seriously useful.

    It is to me.

    Quoted message said:

    Especially with no aerial view of Scotland.

    That might be a problem, but the 3D still works with the
    maps doesn't it?

    It works with whatever map you had loaded when you press the
    button, eg 50K or 250K road map.

    Quoted message said:


    Quoted message said:

    Have you used 3D for any serious purpose?

    Well I don't have MM but I have been using the Anquet 3D
    for serious purposes, specifically to locate good photo
    viewpoints and plan compositions. The lighting controls
    are overly simplistic but they do give a rough idea of
    either early morning or late afternoon lighting. It's
    possible to place yourself almost at ground level and
    I've compared viewpoints with actual photographs I've
    taken and apart from hovering slightly above the ground
    the results are extremely similar. This will save me a
    lot of time and legwork when planning photos for areas I
    haven't yet visited.

    Ah, photographs. Could be.

    Quoted message said:


    The MM aerial photos would be even better, but the 3D maps
    are almost as functional.

    One serious purpose that I would like to use it for would
    be to put 3D screengrabs on my site to illustrate different
    areas, but I seriously doubt that would be allowed by the
    map police.

    You could ask.

    Bernard Hill Selkirk, Scotland

  10. "Bernard Hill" <[email hidden]> wrote in message
    "]news:[email hidden]...

    Quoted message said:

    And what do you think of the 3D?

    I've had fun... but the question is whether it's seriously
    useful. Especially with no aerial view of Scotland.

    Have you used 3D for any serious purpose?

    No, it's not *useful*, I can read contours, the
    visualisation is okay, but when you see the top of a hill
    somewhat lower that the sides, you do wonder. It's a
    gimmick, and yes it's fun, my favourite so far has been
    looking at the Lairigh Ghru (sp) in x4 exxagerated mode.....

    KRO

  11. Sorry - "Lairig Ghru".And you only need x2!

    KRO

  12. KRO said:
    Quoted message said:

    Have you used 3D for any serious purpose?

    No, it's not *useful*,

    Yes it is. You may have no personal use for it but that
    doesn't mean it isn't useful to someone else. Besides, it
    also looks cool.

    Quoted message said:

    I can read contours,

    So can I, but neither of us can actually *see* the shape of
    the terrain when we look at contours. And no matter how good
    you think your mental visualisation is, there's is no way
    you can visualise exactly how a particular scene would look
    as a photographic composition. You may have a rough idea,
    but not an exact one. An exact visualisation is extremely
    helpful for me.

    I'm talking about Anquet 3D here by the way.

    Quoted message said:

    the visualisation is okay,

    The visualisation is excellent, I've only found one
    error so far.

    Quoted message said:

    but when you see the top of a hill somewhat lower that the
    sides, you do wonder.

    I haven't seen that, which makes me wonder what you are
    looking at. I have roamed around the landscape at ground
    level looking at various features, and have sometimes tried
    to determine where the highest point of a hill is, and found
    that different points look higher from different viewpoints.
    This is not a problem with the software, this is a problem
    often encountered in real life, I've often stood on a summit
    and been convinced that another bump is higher, yet when I
    go and stand on it the summit looks higher. Conversely, I
    once set up camp looking at the end of a ridge with a trig
    point on it. The ridge seemed to slope down to the trig
    point, yet the map insisted that it should slope up. I
    looked at it for ages but I couldn't force my mind to see it
    sloping up as it should. I took a photograph that I thought
    I held perfectly level, but when I looked at the photograph
    later, it seemed to have been taken on a tilt. Very wierd.

    Also, any 3D representation has to use some kind of lens
    perspective, and lenses, as all photographers know, have a
    habit of distorting the perspective, often introducing
    curved horizons, depending on the amount of tilt. Thus if
    panning a tilted camera, the height of summits may vary as
    you pan. I've noticed this in Anquet and again, it's not
    faulty software, it's a normal phenomenon of lens
    perspective.

    On the other hand, maybe the bit you've looking at has got
    duff height data. Somewhere in Scotland? Perhaps the height
    data is not so accurate up there?

    Quoted message said:

    It's a gimmick,

    No it's not. A very useful feature that you have no personal
    use for is not the correct definition of the word gimmick.

    Quoted message said:

    and yes it's fun, my favourite so far has been looking at
    the Lairigh Ghru (sp) in x4 exxagerated mode.....

    That's just silly. I only use Anquet 3D in x1 mode, although
    exaggerating the height may be useful for visualising the
    shape of terrain in very flat areas.

    Paul
    --
    wilderness-wales.co.ukwilderness-wales.co.uk
    wildwales.fsnet.co.ukwildwales.fsnet.co.uk
    photosig.comuserphotos

  13. Bernard Hill said:
    Quoted message said:

    One serious purpose that I would like to use it for would
    be to put 3D screengrabs on my site to illustrate
    different areas, but I seriously doubt that would be
    allowed by the map police.

    You could ask.

    That had crossed my mind, but I doubt it would be allowed
    for Anquet since it shows actual OS maps. As for the aerial
    photos, I don't have those yet, but I'd need them for the
    whole of Wales.

    Paul
    --
    wilderness-wales.co.ukwilderness-wales.co.uk
    wildwales.fsnet.co.ukwildwales.fsnet.co.uk
    photosig.comuserphotos

  14. "Paul Saunders" <[email hidden]> schreef in bericht
    "]news:[email hidden]...

    Quoted message said:
    KRO said:


    I'm talking about Anquet 3D here by the way.

    Quoted message said:

    the visualisation is okay,



    snip

    Quoted message said:

    I haven't seen that, which makes me wonder what you are
    looking at. I have roamed around the landscape at ground
    level looking at various features, and have sometimes
    tried to determine where the highest point of a hill is,
    and found that different points look higher from different
    viewpoints. This is not a problem with the software, this
    is a problem often encountered in real life, I've often
    stood on a summit and been convinced that another bump is
    higher, yet when I go and stand on it the summit looks
    higher. Conversely, I once set up camp looking at the end
    of a ridge with a trig point on it. The ridge seemed to
    slope down to the trig point, yet the map insisted that it
    should slope up. I looked at it for ages but I couldn't
    force my mind to see it sloping up as it should. I took a
    photograph that I thought I held perfectly level, but when
    I looked at the photograph later, it seemed to have been
    taken on a tilt. Very wierd.

    Also, any 3D representation has to use some kind of lens
    perspective, and lenses, as all photographers know, have a
    habit of distorting the perspective, often introducing
    curved horizons, depending on the amount of tilt. Thus if
    panning a tilted camera, the height of summits may vary as
    you pan. I've noticed this in Anquet and again, it's not
    faulty software, it's a normal phenomenon of lens
    perspective.

    On the other hand, maybe the bit you've looking at has got
    duff height data. Somewhere in Scotland? Perhaps the
    height data is not so accurate up there? Paul
    --
    wilderness-wales.co.ukwilderness-wales.co.uk
    wildwales.fsnet.co.ukwildwales.fsnet.co.uk
    photosig.comuserphotos


    Hi Paul and other URW readers,

    I will be in the Lakedistrict in the third week of April and
    do six days of hillwalking and I'm planning to buy the new
    Anquet releases (April 2) afterwards. I want to buy the
    Northwest Scotland CD and the Central Scotland CD, both 50k.
    Back home I will run them on my computer and tell you all
    what I think off them. I haven't got a GPS yet but that
    won't bother me.

    Theo

  15. "Paul Saunders" <[email hidden]> wrote in message
    "]news:[email hidden]...

    Quoted message said:
    KRO said:
    Quoted message said:

    Have you used 3D for any serious purpose?

    No, it's not *useful*,

    Yes it is. You may have no personal use for it but that
    doesn't mean it isn't useful to someone else. Besides, it
    also looks cool.

    Quoted message said:

    I can read contours,

    So can I, but neither of us can actually *see* the shape
    of the terrain when we look at contours. And no matter how
    good you think your mental visualisation is, there's is no
    way you can visualise exactly how a particular scene would
    look as a photographic composition. You may have a rough
    idea, but not an exact one. An exact visualisation is
    extremely helpful for me.

    I'm talking about Anquet 3D here by the way.

    Quoted message said:

    the visualisation is okay,

    The visualisation is excellent, I've only found one
    error so far.

    Quoted message said:

    but when you see the top of a hill somewhat lower that
    the sides, you do wonder.

    I haven't seen that, which makes me wonder what you are
    looking at.

    Geal Charn to the SSE of Loch Laggan, the trig point is
    noticeably off to the side of the top and lower than the 3D
    "top". Not a lot, the 3D "top" is about 75m away from the
    trig point. That's the first hill I looked at to give you a
    suggestion. I'm using Memory Map, the error is not a problem
    to me, it's reasonably accurate for *my* purposes. I

    Quoted message said:

    have roamed around the landscape at ground level looking
    at various features, and have sometimes tried to determine
    where the highest point of a hill is, and found that
    different points look higher from different viewpoints.
    This is not a problem with the software, this is a problem
    often encountered in real life, I've often stood on a
    summit and been convinced that another bump is higher, yet
    when I go and stand on it the summit looks higher.
    Conversely, I once set up camp looking at the end of a
    ridge with a trig point on it. The ridge seemed to slope
    down to the trig point, yet the map insisted that it
    should slope up. I looked at it for ages but I couldn't
    force my mind to see it sloping up as it should. I took a
    photograph that I thought I held perfectly level, but when
    I looked at the photograph later, it seemed to have been
    taken on a tilt. Very wierd.

    Also, any 3D representation has to use some kind of lens
    perspective, and lenses, as all photographers know, have a
    habit of distorting the perspective, often introducing
    curved horizons, depending on the amount of tilt. Thus if
    panning a tilted camera, the height of summits may vary as
    you pan. I've noticed this in Anquet and again, it's not
    faulty software, it's a normal phenomenon of lens
    perspective.

    On the other hand, maybe the bit you've looking at has got
    duff height data. Somewhere in Scotland? Perhaps the
    height data is not so accurate up there?

    Quoted message said:

    It's a gimmick,

    No it's not. A very useful feature that you have no
    personal use for is not the correct definition of the word
    gimmick.

    No you're right, I'm now modelling a papier-mache 3D image
    to lug up the hills next week.

    Quoted message said:


    Quoted message said:

    and yes it's fun, my favourite so far has been looking
    at the Lairigh Ghru (sp) in x4 exxagerated mode.....

    That's just silly. I only use Anquet 3D in x1 mode,
    although exaggerating the height may be useful for
    visualising the shape of terrain in very flat areas.

    Paul

    Paul, I was giving my opinion which I still stick by. I'm
    glad you find it so useful, I don't. And if I want to look
    at the Lairig Ghru in x7 mode that's up to me. It's not
    until x8 that it looks "silly". ......

    KRO

  16. Quoted message said:
    Quoted message said:

    No, it's not *useful*,

    Quoted message said:

    Yes it is.

    that seems to sum it up. two opinions. some people opinion
    is it isnt useful some peoples is that it is useful.

    Quoted message said:
    Quoted message said:

    but when you see the top of a hill somewhat lower that
    the sides, you do wonder.

    Quoted message said:

    I haven't seen that, which makes me wonder what you are
    looking at.

    I was on Whernside on Sunday, got home and opened up MM, and
    the map summit ridge seemed to be a little to the east of
    the 3D summit ridge, just a tad, but still lower than the
    top. Funny how some lakes are not flat too.

    Quoted message said:
    Quoted message said:

    the Lairigh Ghru (sp) in x4 exxagerated

    Quoted message said:

    That's just silly. I only use Anquet 3D in x1 mode,

    no its not silly, its fun, MM maps are fun to play with, as
    well as use.

    I agree, for me, anyway, with what Pauls says about
    visualisation, with the 3D view, you see it wham! straight
    away, no studying contours; maybe its just how my mind works
    (or refuses to work) but I find it difficult to get an
    overview of everything when studying a flat map (ho, ho, do
    you remember when people used to use flat maps on paper, how
    primitive we were 🙂). I can see individual bits, and
    compare small areas, but I think in my head the terrain
    would (is) very diffrent to the reality. I might know that
    there is a big hill to the west of a planned route and a big
    hill to the east, but I probably havent compared the two
    height to each other, or remembered the height statistics,
    so the picture isnt accurate. I am not going to specificaly
    try and remember every bit of detail from the map. With the
    3D view, I look at it and so much more is remembered of the
    overall structure and how the bits fit together. I think
    this will speed up route planing for me.

  17. Quoted message said:

    Are you sure you have the prog installed properly? You
    need the elevation data to be able to display 3D.

    Elevation data is showing up fine

  18. Quoted message said:

    However, after the message above I downloaded the DirectX
    9 from the MS web site and now it works fine under W98 too
    after I had set to Software Rasterisation (in Mode>3d
    settings).

    So Try installing DirectX 9.


    Installed Directx9 and MM gave me a message on clicking 3D
    to install latest ActiveX! I don't want to go through all
    that if no-one else had to? Now I'm back to square One: with
    DX9 clicking on 3D is doing nothing, wierd.

    Still FlatEarthing

  19. Quoted message said:

    However, after the message above I downloaded the DirectX
    9 from the MS web site and now it works fine under W98 too
    after I had set to Software Rasterisation (in Mode>3d
    settings).


    All I can see in the Mode pulldown is:

    Full Screen Continuous Scroll Units Position Format

  20. (BJ) said:

    All I can see in the Mode pulldown is:

    Full Screen Continuous Scroll Units Position Format


    If you get the latest MM update from their site you get the
    extra 3D options in the Mode menu. From the helpfile in the
    latest version:

    Troubleshooting If you get an error message, or if the 3D
    model fails to appear, try the following (in this order):

    Ensure you have installed the driver for your graphics card.
    Check that you have the latest version.

    Ensure you have the latest version of Microsoft DirectX
    installed (click here).

    In the Memory-Map Navigator application, click the Mode / 3D
    Options menu command. Select the minimum Map tile size and
    Terrain model points.

    In the Memory-Map Navigator application, click the Mode / 3D
    Options menu command. Select software rasterization (note,
    this will make drawing the model extremely slow).

    Resize the 3D View window to occupy a smaller area of
    the screen.

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