Does Zwifts current terrain design inadvertently favor stronger riders, potentially to the detriment of those who may be lighter or less powerful, and if so, should this be considered when designing future routes and workouts to promote a more inclusive and balanced virtual cycling experience?
Specifically, are the current climb profiles and road surfaces, which often seem to prioritize sheer power output over finesse and strategy, in danger of discouraging riders who may not fit a certain mold from participating or progressing within the platform, and if so, what alternatives or modifications could be implemented to create a more equitable environment for all users?
Furthermore, how do the dynamics of Zwifts terrain, such as the emphasis on sprints and short, punchy climbs, influence the way riders distribute their power output and effort, and do these dynamics effectively reward riders who can maintain a high level of intensity over shorter periods, potentially at the expense of those who may be more endurance-focused or possess a different set of strengths and weaknesses?
Should Zwift consider incorporating more varied and nuanced route designs, which might better reflect the complex and multifaceted nature of real-world cycling, and if so, how might this be achieved without sacrificing the core elements of fun and engagement that have made the platform so popular?
Specifically, are the current climb profiles and road surfaces, which often seem to prioritize sheer power output over finesse and strategy, in danger of discouraging riders who may not fit a certain mold from participating or progressing within the platform, and if so, what alternatives or modifications could be implemented to create a more equitable environment for all users?
Furthermore, how do the dynamics of Zwifts terrain, such as the emphasis on sprints and short, punchy climbs, influence the way riders distribute their power output and effort, and do these dynamics effectively reward riders who can maintain a high level of intensity over shorter periods, potentially at the expense of those who may be more endurance-focused or possess a different set of strengths and weaknesses?
Should Zwift consider incorporating more varied and nuanced route designs, which might better reflect the complex and multifaceted nature of real-world cycling, and if so, how might this be achieved without sacrificing the core elements of fun and engagement that have made the platform so popular?