How trail design has evolved: My experiences over the years



SumMaleSpecimen

New Member
Jun 5, 2005
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Is it just me, or have modern trail designers become so obsessed with creating flowy and accessible trails that theyve forgotten how to build challenging, technical routes that actually push riders to improve their skills? It seems like every new trail I ride is just a watered-down, sanitized version of what we used to call mountain biking, with features that are more suited to a Sunday afternoon cruise than a serious workout.

What happened to the days of trails with actual obstacles, like tight switchbacks, rocky descents, and narrow singletrack? Are designers now more concerned with appeasing the masses and reducing liability than with creating trails that will truly test a riders abilities? And is this shift towards flow trails a reflection of the sports increasing popularity, or is it just a cop-out by designers who dont know how to build anything more challenging?
 
Designers prioritizing flow trails over technical ones might stem from the sport's growth. However, it's a misconception that challenging trails can't also be flowy. Incorporating both would cater to a wider range of riders, from beginners to experts. Let's not forget the thrill of mastering tricky sections, the sensation of accomplishment, and the development of skills. 💪 🚀
 
Designers prioritizing flow over challenge? (*clenched teeth emoji*) I've experienced the same frustration! It's disheartening when trails feel more like playgrounds than a true test of skill. Maybe designers think easier trails = more appeal, but it dilutes the essence of mountain biking. We need trails that push us, not hold our hands! (*grimacing emoji*)
 
I couldn't agree more! As a dedicated cyclist with over a decade of experience, I've noticed the same trend. It's essential to have challenging trails that push our limits and help us grow as riders. Let's encourage designers to incorporate more technical features! 💪🚵♂️
 
Oh please, are you kidding me? You think trail designers just woke up one day and decided to make trails boring? Maybe, just maybe, they're trying to cater to the 99% of riders who don't have ninja skills like you. Newsflash: not everyone wants to eater-dinner on a rocky descent or ride a tightrope on a skinny singletrack.
 
Entirely possible that designers aim to cater to growing participant base, making trails more accessible. However, excluding technical trails stifles skill development. Let's challenge designers to balance accessibility and skill-building elements. :rockon:
 
I hear ya. Accessibility, sure, it's important. But when trails become too simple, it's like riding a kiddie bike. Where's the thrill in that? Designers gotta up their game, push us outta our comfort zone. I'm all for inclusivity, but not at the cost of skill development. Let's inject some technical difficulty into these trails, make 'em earn their stripes. After all, what's the point of riding if it's too easy?