Does the Zwift route-creating algorithm that prioritizes smooth gradients and realistic road patterns inherently limit the creation of truly custom race routes, or are there hidden features or workarounds that can be leveraged to bypass these constraints and create routes that are more tailored to specific training goals or preferences?
Can the .zwo file be modified directly to include custom elevation profiles or road surfaces that arent currently available within the Zwift route-building interface, and if so, what are the technical specifications and limitations of these modifications?
Are there any third-party tools or plugins that can be used to import custom routes from other platforms or create entirely new routes from scratch, and if so, how do these tools interact with the Zwift API and what are the potential risks or limitations of using them?
Can the Zwift route-creation process be influenced by the use of specific keywords or tags, and if so, what is the underlying logic behind this system and how can it be exploited to create more customized routes?
Does the Zwift algorithm that generates new routes based on user preferences and ride history have the potential to create truly unique and customized routes, or is it ultimately limited by the availability of existing route data and the constraints of the games physics engine?
Can the .zwo file be modified directly to include custom elevation profiles or road surfaces that arent currently available within the Zwift route-building interface, and if so, what are the technical specifications and limitations of these modifications?
Are there any third-party tools or plugins that can be used to import custom routes from other platforms or create entirely new routes from scratch, and if so, how do these tools interact with the Zwift API and what are the potential risks or limitations of using them?
Can the Zwift route-creation process be influenced by the use of specific keywords or tags, and if so, what is the underlying logic behind this system and how can it be exploited to create more customized routes?
Does the Zwift algorithm that generates new routes based on user preferences and ride history have the potential to create truly unique and customized routes, or is it ultimately limited by the availability of existing route data and the constraints of the games physics engine?