Does Zwift think we want more crashes? It seems like every update brings a slew of new features that, while exciting, also introduce more variables that can go wrong. As a result, were seeing more crashes, more bugs, and more frustration from the community.
Im not sure if anyone else has noticed, but it feels like Zwift is prioritizing the addition of new features over stability and reliability. Dont get me wrong, I love the new features as much as anyone, but not at the cost of a smooth and enjoyable ride.
I understand that crashes and bugs are a natural part of the development process, but it feels like Zwift is pushing the limits of what were willing to tolerate. Ive lost count of how many times Ive been in the middle of a workout or a group ride, only to have the game crash and kick me out.
Its not just the crashes themselves, its the lack of communication from Zwift about whats being done to address the issue. Were left in the dark, wondering if anyone is even working on fixing the problems.
Im starting to think that Zwift is underestimating the impact that these crashes have on our experience. Its not just a minor inconvenience, its a major frustration that can ruin an otherwise great ride.
So, does Zwift think we want more crashes? Or are they just not prioritizing our experience? Are they more focused on adding new features and attracting new users, rather than making sure the game is stable and enjoyable for the users they already have?
Id love to hear from others on this topic. Do you think Zwift is prioritizing the right things? Are you happy with the current state of the game, or do you think they need to focus more on stability and reliability?
Im not sure if anyone else has noticed, but it feels like Zwift is prioritizing the addition of new features over stability and reliability. Dont get me wrong, I love the new features as much as anyone, but not at the cost of a smooth and enjoyable ride.
I understand that crashes and bugs are a natural part of the development process, but it feels like Zwift is pushing the limits of what were willing to tolerate. Ive lost count of how many times Ive been in the middle of a workout or a group ride, only to have the game crash and kick me out.
Its not just the crashes themselves, its the lack of communication from Zwift about whats being done to address the issue. Were left in the dark, wondering if anyone is even working on fixing the problems.
Im starting to think that Zwift is underestimating the impact that these crashes have on our experience. Its not just a minor inconvenience, its a major frustration that can ruin an otherwise great ride.
So, does Zwift think we want more crashes? Or are they just not prioritizing our experience? Are they more focused on adding new features and attracting new users, rather than making sure the game is stable and enjoyable for the users they already have?
Id love to hear from others on this topic. Do you think Zwift is prioritizing the right things? Are you happy with the current state of the game, or do you think they need to focus more on stability and reliability?