What are the key differences in terms of terrain, elevation gain, and overall experience between the various virtual worlds on Zwift, and how do these differences impact the training and racing experience for cyclists of different skill levels and goals?
For example, how does the rolling terrain of Watopia compare to the mountainous routes of Innsbruck, and what are the implications for interval training and hill repeats? How does the flat, fast course of Richmond affect a riders ability to work on their time trial skills, versus the more technical and hilly courses of London or Yorkshire?
Are there any specific features or routes within each world that are particularly well-suited to certain types of training or racing, and are there any worlds that are more geared towards beginners or casual riders versus more experienced or competitive cyclists?
Additionally, how do the different worlds impact the social aspect of Zwift, such as the ability to join group rides or participate in events, and are there any worlds that are more popular or well-suited to social riding and community engagement?
For example, how does the rolling terrain of Watopia compare to the mountainous routes of Innsbruck, and what are the implications for interval training and hill repeats? How does the flat, fast course of Richmond affect a riders ability to work on their time trial skills, versus the more technical and hilly courses of London or Yorkshire?
Are there any specific features or routes within each world that are particularly well-suited to certain types of training or racing, and are there any worlds that are more geared towards beginners or casual riders versus more experienced or competitive cyclists?
Additionally, how do the different worlds impact the social aspect of Zwift, such as the ability to join group rides or participate in events, and are there any worlds that are more popular or well-suited to social riding and community engagement?